Monday, March 31, 2008

Object-Oriented ActionScript 3.0

Object-Oriented ActionScript 3.0



In this book you'll learn:
- The essential principles of object-oriented programming, including inheritance, encapsulation, polymorphism, and more
- Valuable lessons on actionscript 3.0 project planning and programming, including design patterns and source control
- How to create your own extensible, reusable application framework using OOP best practices
- Advanced data integration techniques such as Web services and communication between Flash and the browser Object-Oriented ActionScript 3.0

Summary of Contents
PART ONE: OOP AND ACTIONSCRIPT
Chapter 1: Introduction to OOP
Chapter 2: Programming Concepts
Chapter 3: ActionScript 3.0 Programming
PART TWO: FLASH OOP GUIDELINES
Chapter 4: Planning
Chapter 5: Project Workflow
Chapter 6: Best Practices
Chapter 7: Working with Flex 2
PART THREE: CORE OOP CONCEPTS
Chapter 8: Encapsulation
Chapter 9: Classes
Chapter 10: Inheritance
Chapter 11: Polymorphism
Chapter 12: Interfaces
Chapter 13: Design Patterns
Chapter 14: Case Study: An OOP Media Player
PART FOUR: BUILDING AND EXTENDING DYNAMIC FRAMEWORKS
Chapter 15: Manager Classes
Chapter 16: UI Widgets
Chapter 17: OOP Animation and Effects
PART FIVE: DATA INTEGRATION
Chapter 18: Exchanging Data Between Components
Chapter 19: Communication Between Flash and the Browser
Chapter 20: Server Communication (XML and Web Services)
Chapter 21: Case Study: Slideshow Engine

Ebook : http://www.megaupload.com/?d=AX100XOU
http://rapidshare.com/files/66229433...Script.3.0.rar
http://www.icefile.com/index.php?pag...90598458.r ar
http://w15.easy-share.com/8642991.html
Source : http://www.friendsofed.com/download....sbn=1590598458

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